Alterated
Alternity
Alternative
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The Smuggler

You make your living in the gray areas between borders and laws. Moving illicit cargo requires a steady nerve, knowledge of the black market, and the ability to lie to an inspector’s face.

Favored Broad Skill:

  • None.

Favored Specialty Skills:

  • [Business-Illicit Business] (/skills/business/#illicit-business)
  • [Covert Ops-Conceal] (/skills/covert-ops/#conceal)
  • [Deception-Bribe] (/skills/deception/#bribe)
  • [Street Smart-Criminal Elements] (/skills/street-smart/#criminal-elements)

Favored Perks:

  • [Good Luck] (/perks_flaws/#good-luck)

Automatic Flaw:

  • [Powerful Enemy] (/perks_flaws/#powerful-enemy) (A relentless customs inspector or a syndicate boss you double-crossed).

Starting Equipment:

An oversized coat with hidden sensor-baffled pockets, a holdout blaster, a physical ledger, and a set of fake transponder codes or IDs.

Special Ability:

Smuggler’s Hold: You receive a -1 step bonus to [Covert Ops-Conceal] (/skills/covert-ops/#conceal) checks when hiding objects, data, or people from physical inspections or routine sensor sweeps.

Tendencies (Pick 2):

  • The Contrabandist: Take a narrative or tactical risk to sneak something illegal or restricted into a secure area, even if the current mission doesn’t strictly require it.
  • The Burner: Dump valuable cargo, abandon a lucrative deal, or cut ties with a useful contact at the first sign of official scrutiny to ensure your own freedom.
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SYSTEM STATUS: ONLINE
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